Developers are experimenting with multimodal AI, but the path from experimenting with those capabilities to building a working app can feel fragmented and unclear.
In this LinkedIn Learning Live event with host Ray Villalobos, Thorsten Schaeff—Developer Relations Engineer at Google DeepMind—demonstrates how to vibe code a full multimodal application using Google AI Studio and Gemini. Starting from a single voice prompt, Thorsten builds a real-time multiplayer game step by step. He uses Gemini to analyze PDF resumes, Nano Banana 2 to generate isometric pixel art avatars from profile photos, and Lyria 3 to create personalized theme music based on each player’s career history. Along the way, he integrates Firebase for authentication, real-time data sync, and persistent storage—then covers how to move from prototype to production, including security considerations.
This is a recording of a live event. Visit linkedin.com/learning/topics/linkedin-live for more conversations featuring prominent leaders.
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